Posted January 23, 2024 by CodaBool
#preview
I have the major features written out for a version 1.3.0 release. I only just finished them and will take a week to ensure they are stable (need to make sure they work in Foundry V10). But I have a preview of what a major styling feature is.
These are four examples. This feature allows you to upload your own border image so you are not limited to these!
Here is a gallery of some other examples I made: https://imgur.com/gallery/kmlZB5v
I am adding a different way to run macros. A new way which will allow for running the macro with arguments. Which greatly opens up what Terminal tiles can be used for.
I always liked the way Monkās Active Tiles lets you select an entity with your mouse to write scripts. It took much longer to implement than I expected but Iāve added this to Terminal. This means you no longer need to juggle Wall IDs or Macro IDs but simply select them in the scene.
If that isnāt totally clear I think itās about time I updated the demo video. So, I might explain these features in a video in the v1.3.0 release.
Iāll have a further write up but here is the running list of bugs Iāve squashed: