Devlogs
Version 1.3
A new update for Breakout Survivors is out and it brings a new artifact that will open lots of build options as it interacts with balls. The update also brings a couple balance changes and an improved Upgrade Choices UI.
Changelog
New Artifact - Tier 3 Balls
- Unlocks Tier 3 Upgrades for your Balls but you are limited to 4 Balls Types max instead of 5.
- The Artifact itself doesn’t have any upgrades (as it unlocks upgrades for balls instead).
- It is unlocked by Beating Wave 20 in Quick Mode. Unlocks aren’t retroactive and players who had the achievement already will have to do it again to unlock the artifact sadly.
- It has no incompatibilities.
Gameplay & Balance
- Freeze Line’s duration has been increased from 2/3/4s to 2.5s/3.75s/5s.
- Heart Drops will now trigger immediately upon picking the artifact. If you aren’t full health already, that is.
- Fixed upgraded Phantom Ball spawning slightly in the player.
UI & Menus
- Reworked the Upgrade Choices UI.
- Upgrades now feature a colored border with the color based on the ‘type’ of upgrade. Orange = artifact, blue = permanent upgrade, white = late game powerups
- Increased opacity of the Upgrade Choices’ background. This should help a bit with readability.
- Increased opacity of the Leaderboards’ background. Same, slightly better readability on the game over screen.
- Fixed Wave Start text showing up in the background during Artifacts selection.
Files
Breakout Survivors v1.3 Linux 64 MB
Breakout Survivors v1.3 Windows 67 MB
BreakoutSurvivorsWebGL13.zip 39 MB