Posted January 22, 2024 by omercanbaggins
New actor added which apply two different gameplay affect contain slow motion and auto destroy that performs for certain time.
All enemies have a HUD for to show their healths anymore.
conventional weapon mechanic where every weapons have distinct firing time, was activated. (weapons automatic fire as long as you press button) you can use LMB, and RT
sensivity adjusments for xbox controller
path scale and boundraies were rearranged
for each spawed objects frequency of spawning has been arranged. Normal barriers will occur in more frequent according the others
visual improvements
new effects and meshes was added into map and terrain slopes and mountains were changed.
color pallet
fog volume
post process effects