Posted January 21, 2024 by Mikea15
#unreal engine #plugin #scripted #sequences #events #smart #objects
I've been working on improving the readability of ingame FlowPilot with different kind of debug information. I think I have something quite good already. You can check this Twitter/X update.
https://twitter.com/MichaelAdaixo/status/1749042872496570529
This v0.4 release irons out a few other issues I found, as well as simplifying the flow a bit more.
Feel free to try it out and leave feedback.
You can also join the discord!