Posted January 21, 2024 by ensifer
It's done! Sea of Dead Men is now a full, stand-alone game: a 387-page PDF containing all the rules you need to play, plus a wealth of extra material.
The rulebook includes advice on playing and running the game, tons of detail on the Carrascan Sea and its inhabitants, a primer on nautical terminology and concepts, optional rules for adding claims and larger fleets of cohorts, five different starting scenarios for your game, an array of random tables, and a complete set of reference sheets - in short, everything you need to jump right in and get started with a daring pirate adventure.
The full ruleset is available for $15, but you can download a demo version for free. This demo is equivalent to the previous non-standalone releases: it doesn't include material from the Blades SRD, but it covers all the new rules introduced in Sea of Dead Men. As long as you're familiar with the core FitD rules, it's fully playable.
There are a number of small rules changes from the previous version, but to highlight a few:
Both the full rulebook and the demo version have a quick summary of how the Sea of Dead Men rules are different from Blades; it's worth scanning through to get an overall sense of things before you dive into the details.