Posted January 21, 2024 by Tom Mulgrew
Just a minor update. Mainly to make some under-the-hood changes to the way heap allocation and garbage collection works.
Change list:
hex
function converts a data block to a string.
makemap
will now accept a 1D array (useful when importing some map formats).
maptilewidth
and maptileheight
to get the tile width and height of a tilemap.
log
and error messages to the console.