Posted January 20, 2024 by Shell
Hi, again and again...
I'm gonna keep this devlog shorter then usual because of that a new demo will be released in the 26th of January. Due to this, next saturday won't have a devlog.
It is just World 1 again, but this build reduces the crashes to make them less frequent. So if you are streaming the game to your friends, it will no longer crash every 7 seconds which is a good thing. I also somewhat tried to rework Not-So-Jolly Cave Sublevel 2 to not crash when it loads.
This build also features an exclusive area that won't be featured in the final release.
TLDR: The game won't kill itself everytime after a battle has ended and everyone is replaced by Asriel