Posted January 20, 2024 by TheCodeCollective
#Unreal Engine #CyberSiege #Progress Bar #Widgets #Material
This week's journey led me through the intricate codebase as I sought to replace the text-based countdown timer with a radial progress bar on the HUD. Wrestling with the existing logic, I managed to integrate the new solution, overcoming the challenge of understanding where the countdown timer was initially connected and executed.
The path to a radial progress bar in Unreal Engine unveiled a unique challenge. With no native support, I delved into modifying texture and material assets, referencing an online tutorial to implement the desired radial logic. Though a work in progress, this endeavor promises a visually dynamic countdown experience for our game's players.