Devlogs
Post-jam update
With the jam now over, here's a newer version with some updates and bug fixes before I cut the whole thing loose. Thanks to everyone for giving the game a try!
Additions
- HTML build for online play (the downloaded version is still the best version to play)
- Damage numbers for visual display
- Actual music
Changes
- Rebalanced damage dealt by several effects
- Added iframes to prevent ice and stone shard shotgun supremacy
Fixes
- Specific case where effects would fail to create properly
- AI getting stuck permanently while wandering randomly
- Player cast preparation bar depleting at twice the normal rate
- Controller controls incorrectly labeling cast buttons
- Water and lava pool layering in a few case