Posted January 18, 2024 by Sparking Anvil Studios
Changed the art style to a gray-scale cartoony look. Instead of a colorful pixel art.
Fixed a ton of bugs with the enemy. Now instead of the enemy colliding with the player to damage them, the enemy swings a sword. And general polish was added to the enemy.
Added a dash indicator bar to the player. This helps more clearly communicate when you can and can't dash. A dash effect was also added.
The demo level was generally polished and expanded.