Devlogs
Racing Game in UE5
Hello everyone,
Recently I've started working on a racing game in Unreal Engine 5 and I've made some good progress.
So far I've:
- Set the rules of the game
- Created a checkpoint that will add time when crossed
- Set the driving mechanics
- Added a HUD/UI (will be changed later on)
Current tasks for the project:
- Finish creating the test track
- Improve the HUD
- Add a spline base solution for the track's curves
- Create a street race level
- Add and program AI vehicles
- Improve steering/drifting
- Add more vehicles
- Add a nitro boost mechanic