Devlogs
Scoreboard Update + More
SCOREBOARD UPDATE
GAMEPLAY UPDATE
I've updated a parameter that affects how far the camera travels in front of a flying muffin. It should now be moving further in front of the muffin to hopefully make it easier to land on targets.
BUG FIXES
- There was a brief unintended window of gameplay where the player could not pause the game. This has been fixed.
- The bounds of the camera object in the map screen were not getting used consistently causing a potential snapping effect when moving the camera. These bounds should be consistent now.
- The gamma brightness slider in the options menu was not stopping at the intended bounds (oops!). The slider should now follow the intended upper and lower limits.
This demo is still a work-in-progress, and more updates are planned. Constructive feedback is encouraged. Thank you!