Posted January 16, 2024 by Bred Frown
#dawn of dusk update
It's only been a few days, but I'm happy to see so many of you folks enjoying the game! :)
Your kind words and support have been absolutely motivating, and I'm working hard to smoothen out your experience with the game post launch and moving forward.
v2.5 brings several bugfixes to the table, as well as my initial push to rebalance boss fights. Here's what I've been up to:
Boss Fight Initial Changes
Starting things off with boss fights.
Many of you wished to see that Arts would deal more damage in relation of the investment they take to Charge. Starting with Patch 2.5, Arts now deal much greater damage. Judging by the feedback I received, this was probably the biggest gripe folks had.
Attack turns chances and random chances have also been revised, as well as a few bugs fixed related to all boss fights that I found through testing.
I will be working on boss fights frequently, and have a few ideas I'd like to explore on the first Dynamic Update, but details on that will come with our first Newsletter/Itch update in February.
Bug Fixes
The following bugs have been fixed with this update:
I wanted to close out this update and thank all of you who have been documenting any bugs you find, or any feedback you have. I really appreciate it! Keep up the great work!
Also, thank you so much for your patience and understanding while I work through these issues.
And as always, thank you for playing, and I hope you stay tuned for more updates!
-Bredfrown