Posted January 16, 2024 by Brian J. Lancaster
Hounds and demons now eat nearby meat and fish in NIGHTMARE DLC. Also decreased scav ghoul AI to get items from 300 down to 50. Fixed a bunch of other little bugs reported on Steam+Discord. Keep them coming. I've accepted the fact that this is now my reality and I will never escape.
Also, I added a bunch of unused objects to the EXTRAS DLC for modders.
New objects: boat2 (motorboat), briefcaseBomb, building26, building27, building28, hill1, hill2, hill3, hill4, hill5, hill6, hill7.
New skybox: stormy
Complete list of changes:
SOURCE CODE:
-Sentients with no grip limb (no inventory, like hounds) will now immediately use items (like meat) if targeted in scripts.
-Fixed "if_itemNear" boolean to ignore objects with tag "coin" or "money".
SCRIPTS:
-Fixed Leon dialogue and healing side quest in Ch.5.
-Fixed black juice damage resistance (changed outdated "blunt"+"pierce" damage with "melee"+"bullet").
-(NIGHTMARE) Fixed script bug in NIGHTMARE where Fingers wouldn't leave the Scumlands when Lilly dies.
-(NIGHTMARE) Hounds and demons now eat nearby meat/fish on the ground (up to 300 units away).
-(NIGHTMARE) Implemented AI picking up items in the Spanish translation of NIGHTMARE DLC.
-(NIGHTMARE) Decreased distance for ghouls to pick up items from 300 to 50.
RESOURCES:
-Set default Steam Deck control configuration in Steamworks.
-(EXTRAS) Added new objects, textures, and skybox to EXTRAS assets for modders.
-(BATTLES) Corrected some cliff+ground terrain in Panama Farms BATTLES map.