Posted January 16, 2024 by formationtactics
fixed multiple pathing issues caused by unit colliders and combat nav mesh carvers left in scene or not activating properly
so units should path around combats a bit better
fixed up unit cards a bit more
changed unit selection to only show each faction once and have b side as toggle option
fixed various bugs in general
improved tooltip a bit with more info and a bit less ugly
minor changes to heavy inf heavy armies
made elephants pursue like cav
some fixes to finding charge targets for idle units