Devlogs
Last steps before the Demo release
More bug fixing, save system fix and balancing changes.
After the game is tested a bit more, we will release a Demo to public.
Balancing:
- Rebalanced Areas to better pace the Qi rewards and reduce the exploration rate.
- Sped up the speed of earning the first few cultivations to allow for more interesting gameplay.
- Increased the cost to summon new heroes.
Gameplay:
- Added confirmation dialogue for reset game.
Bug Fixes:
- Fixed issues with power scaling and MaxQi.
- Fixed positioning of tooltips.
- Fixed the bug where summon buttons won't load correctly from a save file.
- Fixed the issue of game statistics not resetting on deletion of the save game.
- Fixed the issue of cultivations not loading correctly from the save file.
- Fixed the issue with cultivation not calculating correctly on the Curve function.
- Fixed the bug with breakthrough cooldown not being calculated correctly.