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Devlogs

First devlog, web Version

Rhythm Magus (Adult Version)
A browser game made in HTML5

I've added the web version. This is also my first devlog post, so I guess I should also say that I've made it in general or something. I dunno, I'm kinda new to this whole devlog thing.

I didn't add the web version here at first, because there was a problem where the game lagged a ton when creating a bunch of new particles at a time on web, but not on windows. Turns out it was because I was a fool and had each individual particle clone the shader, instead of sharing a shader between them. Shaders are compiled at the moment that they're created or cloned, and the compilation is very fast on windows but very slow on web. I've fixed that now, so the game should run just fine on web now.

The web version works with touch controls, which means you can play it on Android and even iOS. Just don't switch apps or enter sleep mode because it doesn't resume properly.

Files

  • rhythm-magus-xxx-web.zip 118 MB
    Version 5
  • rhythm-magus-xxx-windows.zip 127 MB
    Version 4
  • rhythm-magus-xxx-web.zip 118 MB
    Version 1
  • rhythm-magus-xxx-windows.zip 127 MB
    Version 1
Download Rhythm Magus (Adult Version)
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