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DUD version: 0.1.0 is live! :D

DUD
A browser game made in HTML5

version: 0.1.0 is live! :D

NEW weapon parts/mods:

- Plasma Shards (legendary, they're pretty awesome ;)

NEW Passive Perks:

- NEW Oily Death (300G)
- NEW Bullet Heaven (1000G) (coolest perk imo :D)

NEW Enemies:

- NEW ELITE enemies: The Twins (appear every 10 waves from wave 20)

Fixing/reworking weapon parts:

- buffed Sniper's Scope (+100% dmg while charged) (also now mythic)
- buffed Sniper's Scope (- 0.4s charge time)
- buffed Oil Legs (larger puddles)
- buffed Oil Dropper (doubled the dmg to 7)
- nerfed Spectral Arrow (only 2x pierce now)

Fixing/reworking enemies:

- Big Red enemies now always fire 8 attacks on death
- all enemies gain 10% health every 5 waves!
- made waves from 1 - 10 easier

Fixing/reworking passive perks:

- now show Passive Perk description even if not yet unlocked
- now show perk point description
- show whether perk is active or not
- fixed bug where buying a Perk Point in the shop would give you two
- Blue Heart now recharges every 3 waves
- Time Charge cost decreased to 300G

Bug fixes:

- buying a perk point would give 2, now it only gives 1

General:

- now have the option to show/hide coins
- player now has I-frames
- new effect when a Legendary item is dropped
- new effect when Blue Heart is broken
- decreased particle clutter
- Perk descriptions are now shown in the shop


Hey!

I wanted to ask if anyone had any ideas on balancing the game?
For some people the game is too hard and they can't get to wave 10 and some people are getting to wave 200!

I do plan on implementing difficulty settings in the next update but if anyone has any other ideas, please let me know.
Anything from changing enemy health to making the shop appear every 5 waves... would be helpful, thanks :)

- arqitech ;)

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