Posted January 12, 2024 by DameGev
#devlog #space
Alpha - Lost in space Devlog
We've implemented some sizable changes on the back of player feedback from our Beta testing,
Most notably - The sprint mechanic is back!
Playtesting highlighted that players wanted a less linear environment to explore, and that many found the platforming too restrictive and repetitive. In this update, we have introduced different terrains and landmarks to the existing space. As oxygen management is one of our primary mechanics, we needed to find a way for players to be able to explore every part of the level without the fear of losing the game for wandering too far afield. The sprint feature allows players to move faster, and reach the previous oxygen refill stations more easily!
Further design changes that were made based on player feedback: