Posted January 11, 2024 by fallways
Very early prototype version.
Player begins with $400, Computer starts with buildings.
Financial buildings (picture is cluster of skyscrapers) increase income by $5/tick.
Factory building spawns attacking units. Each unit costs money. Will implement player choice of which units to spawn in near future...
Tower building destroys incoming attackers. No animation but enemy units will disappear when in range.
[Up arrow] upgrades the building for $100. There is no UI change but it works, trust me. Level multiplies building effect i.e. financial building level 2 provides $10/tick, Tower building increases rate of fire, factories spawn more units if money is available.
[horizontal line] toggles unit spawning on that factory. Useful when saving money for other buildings. No effect for other buildings.
[X/* thing] no effect currently. Will be an option to delete a building so it can be replaced.