Posted January 11, 2024 by Silicontent
Hello everyone! Endurance v0.0.8 and v0.0.9 are small updates, but I wanted to do a short devlog about them anyways to record what all has changed.
The big thing that I added was a completed enemy guide. It's fairly simplistic, but easy to navigate and read. Also, sprite-work and programming work has started on the traps/power-downs.
Also, a few bugs have been fixed that I noticed/realized during a debug test. Those bugs are that clearing the screen didn't reset the enemy amount, leading to you hitting the enemy cap early and that collectables still spawned in after a game-over. Not game-breaking bugs (necessarily), but important ones to fix regardless.
That's all for now. Sorry that there isn't much to talk about, but with school starting back up, I have less time to work on the game. Traps and other neat features are coming soon!
- Silicontent