Posted February 03, 2019 by BrianIsCreative
- Added a stat to track flowers picked
- Overhauled the movement speed system and made the stat visible in the /character window
- Increased the health of several classes designed to fair well in melee combat
- Reduced the damage of most ranged weaponry
- Reduced the opacity of certain map markers so the entities underneath can still be seen
- Updated the Landmarks Found and Dungeons Entered stats to work with the new area systems
- Made some changes to the resting message so it's more obvious which factors are contributing to a safe and restful night
- Fixed a bug which caused Hunts and Expeditions to expire well before the player had any hope of reaching the area
- Fixed several bugs that caused items to spawn in other dimensions. If you were ever stopped from walking into a space by "???", this bug was probably why.
- Fixed a crash caused by Supply Crates in the starting area
- Fixed a crash related to ponds (nearbyObjects not defined)