Devlogs
Release Notes: Jan 7 (build d3fd6578):
Greetings VE fans! I had a big lull in progress during November due to priorities at my day job taking over, but I had a pretty productive December, and was able to squeeze in some new features during my holiday break. Let me know what you think!
Release notes for build Jan-7-24-d3fd6578:
- OpenGL shader fixes for Nvidia
- new primary weapons (press '~' and use the "Misc" menu to try them)
- tweaked timing on the default weapon
- new secondary weapon: missiles (mouse/keyboard: right button, gamepad: left trigger)
- new graphics for the game's HUD
- new enemies in the cryo biome: mini nautilus, and mini trilobite
- new locator tool to find and map out new points of interest in the game (mouse/keyboard: C, gamepad: Y)
- improved performance running on Raspberry Pi 4
- improved guides for placing new power nodes
- new graphics for the hive miniboss fight