Posted January 07, 2024 by Ghost In The Toast
#Major Update
Hello! This update took a little longer to push out than I wanted due to the amount of code re-writes and systems that needed implemented. I've added an event system similar to that of RPG maker to handle all of the dialogue and intractables. This will be a huge boon later when I need to add NPCs, signs, or other cool things. Currently it's only being used by the teleporters you can find at 0,0 and every 5th coordinate.
In addition to that, I needed to re-work the way books were generated due to issues at larger coordinates. Previously at around 1,000,000 x or y, the books would start to repeat. My old method multiplied the coordinates by a static value before multiplying them together. The new method hashes the coordinate values to create a seed that should be unique to each cell.
You will also find a new map in the top right hand corner of the screen which will show where you've been. Currently the map is only a small 5 by 7 view of the surrounding cells with the players current cell being in the center and previously visited cells being highlighted around you.
Full patch notes:
Thanks for reading. I plan on adding more things to do with coins as well as more ways to collect them. I have ideas for new rooms as well, but from here on out I won't posting about what they are. This is a game about exploration and discovery, so share what you find!
Happy New Years!