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Lua Playground
A browser game made in HTML5

Hello! It's my very first public dev log post ever, so let's break the ice!

I've already uploaded three versions of this project, but I wasn't sure about its future so I didn't bother writing anything about it yet. But I think I will keep on this project for a while so it's worth to start a dev log for it.

So up until now I managed to implement following features:

  • Lua interpreter to unity project
  • Coroutines that wait for the agent to complete the action
  • Custom module logic that loads modules based on the situation. Currently only movement module is available.
  • Basic victory condition logic
  • Two levels

So it's basically a proof of concept and it works surprisingly well. I have some ideas about the gameplay but I didn't decide it yet which way I should go. Here some ideas:

  • Some levels that introduce challenges in both logical thinking and new programming paradigms (like loops, if-else, functions, modules etc)
  • Some interactive objects that need to be toggled/used in order to solve the puzzle
  • Some other programmable objects that need to do certain logic in certain rhythm like a lift that goes up and down or a dam that controls the flow of a river.
  • Some simple crafting logic to generate stuff needed to complete the levels.
  • Some storyline for the hero

Feel free to share your thoughts, bugs you've found or ideas that you would love to see in this game!

Files

  • 0.3.0 64 MB
    Jan 03, 2024
Download Lua Playground
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