Posted January 02, 2024 by AndiDev
After some time off, I finally started implementing a menu for level selection.
You can now restart levels, go to the level menu and if you won, it takes you to the next level.
In this update I also removed the coloring of the background tiles depending on what is planted on them as it was way to noisy and didn't add much to the game.
Next is a bit refactoring so we can properly unlock levels. I'm thinking of making the level progression into a small map you can explore and choose from different levels instead of a linear unlock progress.
In the last update I added quite big changes to the levels plus the new movement, so I'm very happy for any feedback you might have.