Devlogs
v1.4.3 - Yes.
Posted January 02, 2024 by Synrec
- Adjustment: Default base enemy count is now able to be set to 0. Be sure to setup region enemies in map configurations.
- Adjustment: Base range is now settable to 0.
- Fix: Enemies no longer target events which specifically target actors (Auto)
- Fix: Actors no longer target events which specifically target enemies (Auto)
- Fix: Removed forced direction change on battler direction change
- Fix: Removed selection coordinate display bug when using facing attack.
- Fix (RETRO): Selection limit from database applied properly
- Demo: Added skill "Monster Cannon" which lets enemy attack enemy battlers at range >= 4
Files
Synrec_TBS.js 750 kB
TBS.zip 531 MB