Posted January 31, 2019 by Elsian
Update 1-30-2019
-Fixed an issue where climbing didn't properly stop the character if they were falling too fast before trying to climb.
-Made an adjustment to Jump-Thru Platforms to make landing on them slightly more accurate, specifically if the floor detector was made taller.
-Made an adjustment to Wall Slide so that the mask always sticks to the wall precisely. Previously it could potentially place the mask a couple of pixels away from the wall itself.