Posted December 31, 2023 by Joshua Galecki
Small update this week - I continued banging away at the awful fog issue that happens on repeat playthroughs. I haven't figured out how to fix the issue, but I did figure out something to help things out. When you play a second (or third, or fourth...) game in a single session, the fog volumes on The Hive and Fogkill are disabled. It doesn't look as nice, sure, but also it doesn't look terrible!
In addition, I also added a new residential building - the House of Volt. This gains +1 income for every residential building in the same row, column or stack. I also feel some lore developing for the new Cult of Volt - expect to see some synergistic buildings in the future, or maybe even a new faction / legality!