Devlogs
v6 Published
This is the last bugfix before the public release for real this time, because I'm going to change the page to public as soon as it's up! Here's what's changed:
- Encounters are a bit less frequent in most areas
- Guard now executes at the start of the turn and reduces damage somewhat; it still restores GP to full at the end of the turn
- Some skill costs have been adjusted
- Generic stat gains take place every three skills trained now rather than every time a passive is learned. This should allow for more variety in learning skills, and also means the three secondary characters all start with their first stat boost!
Files
memoria-demo-windows.zip 379 MB
Version 6
memoria-demo-linux.zip 388 MB
Version 6
memoria-demo-osx.zip 497 MB
Version 6