Devlogs
Almost Wrapped
- Added ammo pickups
- Added models to interior of Frosthopper I
- Removed secondary weapon now that ammo is implemented
- Health and ammo on Frosthopper I is infinite. Return to shop if you're having trouble finding pickups.
- Health and ammo have red and green glow respectively, so it's easier to spot them. The glow will be dimmer in next update.
- Changed cliff models for over twenty of the cliffs.
- Added boulders, though collision is not yet enabled.
- Next update will include new AI on the BIOs. More weapons may be added, but not guaranteed. We are focused on completing everything for the 7DFPS game jam.