Devlogs
Update V 0.00009
Player------------
- Can shoot (left mouse)
- Can attack with slash (right mouse)
- Healthbar is hidden
- Move with WASD
- Collide with enemy attacks, and reduce life
- Players can get loot items
- Players make a sound if they are attacked/dead
- Player is changed, can attack and walking animation
Enemy------------------
- Some can shoot
- Can be attacked with a slash and ice frost
- Can be attacked multiple times
- Can move in the direction the player is located
- Collide area is more precise per each animation frame
- Can attack the player and the attack collide reduces the player's life (-1)
- There is a score for each enemy defeated (including bosses)
- Monsters make sounds when hit
- Boss monsters make noises, roars, when hit/dead
- Update projectile
- Handmade version of Boss
- Random loot
- Random enemies
- Infinite enemies
- Collision masks are reduced
UI---------------
- Score display
- Health display
- Display of weapons used
- Display of loot items when they have been taken, and more (4 variants)
- Gold loot can increase your score
- Icon changed
- If you press the right and left mouse buttons, the UI color will be different
- The score UI position is shifted to the right again
- There is a hit mark if you attack an enemy
- Some assets were replaced
- Bullet replaced
- The enemy's life is in the center of the head
- BG replaced
- Larger window size (1366x768)
- Weapon and shooting UI has been changed
- Rotating direction changed its shape
- Random hit effect (sword & ice)
- Life bar widens
- Pause and life player dies, there will be information
- Menus and simple tutorials are available
- Game banner on menu
Mechanism--------------
- The game does not crash if the player dies
- P button to pause
- L button to restart the game
- M button to return to the menu
- Pointing sticks to the character's middle point and follows the direction of the mouse