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Scruffles' Devlog 2

Detached (18+)
A browser Visual Novel made in HTML5

I can't promise that I will have anything made for the $5K goal, but if you'd like something, let me know. It won't be made in time for the next goal (because we're getting there rapidly),  but I could definitely work it in by my next monthly update. At the very least, y'all get some more bonus renders from me because clearly I hate myself.

Now, for the boring Scruffles part of the devlog! Yay!

Coming up to the end of development for this update, writing has been a blast. I do a lot of my writing while on transit, or at work on my breaks. The content that's coming up is something that I've been eagerly awaiting. I have been fucking psyched to write this.

The renders? Not so much.

As some of you have noticed, I try to write depression and general mental illness as well as I can. A comment I read a lot of regarding some of the darker aspects of Detached, is that it "hits a little too close to home".

Well, that's because I, also, deal with depression on the daily (as has been surmised by some folks), and this time of year? Not so great on the noggin. Even while medicated.

Once I'm home, it's hard to slog through the other aspects of making Detached.

But I'm getting there.

One, because I want to make my fucking game, depression be damned. And two, because I know people what to play it.

And for that, I'm thankful, and I don't want to disappoint those that are waiting for more of what I'm offering.

As such, to give myself a break, I'm going to be taking a small amount of time off of development once I hit Detached's one year public anniversary (which is coming up quickly, by the way. Holy dang). I won't be away for a long time, a couple weeks, maybe a month off. I'll decide as I get closer. Similar to what I did when I launched.

You know, catch up on some VNs I've fallen behind on, maybe play for actual games. Perhaps... draw?

Fun fact: I actually developed Detached for almost a full year before the public release! There's some major changes I would make to their models if I wasn't already deep into things (like their nose definitions, I liked the nose shadows, but lol eyy furry nose. or KKUTS).

Anyway, that's all I got for now. Thanks for reading!

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