Posted December 23, 2023 by JayGee777
added music to the game over screen
added a new enemy
added a new hazard
added moving platforms
added a falling platform
added two new levels
fixed an issue with the level end hitbox on level 2
fixed a bug with the double jump animation not applying when jumping in place
increased the difficulty of the boss battle (maybe too hard)
updated skulls model to face the player
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Timer is in progress and I simply forgot to hide it for the build.
It will work per level but not the whole playthrough as it resets at the moment.
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