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v1.3.0 - Dynamic Max Items and Fixes

New Features:

1. Dynamic Max Items:

  • Added a new option to use a game variable for the container’s maximum item amount value.
  • Introducing the Dynamic Max Items parameter in container presets.
  • When set to true, the Max Items parameter is treated as a game variable ID.
  • New script call: container.setDynamic(value) allows setting dynamic to static or vice versa.
  • Updated changeMaxAmount script call to include the option of swapping dynamic to static (container.changeMaxAmount(amount, isDynamic)).

Bug Fixes:

1. Item Amount Symbol:

  • Fixed an issue with the item amount symbol not respecting VisuMZ ItemEquipsCore ItemQuantityFmt parameter.
  • Resolved item amount and quantity symbol overlapping when the quantity is over 2 digits.

2. CreateStorageContainer Plugin Command:

  • Fixed the CreateStorageContainer plugin command, ensuring it includes the name option.

Improvements:

1. Plugin Command Cleanup:

  • Removed the default name Container when using the OpenScene plugin command. It’s now better left blank unless explicitly naming or renaming the container.

Conclusion:

  • Improved flexibility and usability with dynamic adjustments based on in-game variables.
  • Bug fixes enhance formatting and visual elements, ensuring a polished user experience.
  • Plugin command adjustments contribute to a cleaner and more intuitive workflow.

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Files

  • LTN_StorageSystem.js 47 kB
    Version v1.3.0
Download Storage System for RPG Maker MZ
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