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Final Fighter Revision

FMC Basic
A downloadable pamphlet

JWMillwright left this really cool comment on my previous post about fighters:

I’ve more or less adopted these rules but allow Fighters to use this bonus as one of the following; to-hit bonus, a damage bonus, or make an extra attack with no bonus.

And only now something just clicked: it should be really simple to introduce the same framework as simple skirmishes if you just allow fighters to split their bonus between multiple attacks (if their bonus is +2 or greater). So I’ve removed the rule that fighters attack until they miss, and replaced it with fighters being able to split or combine their attack bonus into multiple small attacks or one big attack. Monsters can now also do the same thing. This increases the continuity between FMC Basic and FMC proper, so it really feels like a simplified version of how I run the latter.

You could give experts +1 prowess every second level and mages every third level, but that feels more appropriate for how I run FMC proper where hit dice translate directly into combat capability.

Also updated the webpage version!

Files

  • fmcbasic.pdf 2 MB
    Dec 20, 2023
  • fmcbasic_booklet.pdf 2 MB
    Dec 20, 2023
  • fmcbasic.pub 8 MB
    Dec 20, 2023
Download FMC Basic
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