Posted December 20, 2023 by BananaStroke
#RogueFemme
A new Version is live, here is what changed:
Patreon Version 0.1.1 Goblin, Demons, Pond Set
+ For Big Banana Support Tiers: Startdeck chooser (aggressive, poison or defensive)
+ For Huge Banana Support Tiers: Startdeck draft (draft a deck from presented cards)
+ New Demon Set in Stage 2 with 3 Enemies and 6 Cards.
+ New Goblin Set in Stage 2 with 3 Enemies and 6 Cards.
+ New Pond Set in Stage 2 with 3 Enemies and 6 Cards.
+ New Card/Enemy abilities:
Stun: Stunns the enemy for X turns (their turn gets skipped)
Fragile: Player/Enemies with Fragile gain less Block
Shield: Increases future Block gain
Spikes: Returns X dmg to attackers
Gold: Cards can gain, gamble and pay gold. Or act dependent on your current Gold.
Health: Certain cards cost you Health.
Multiattack: Attacks can be multiattack (e.g. 3x 5 dmg)
EnemyGoldAttack: An attack that steals Gold for every unblocked dmg.
+ 2 New Backgrounds (Lake, Hideout)
+ Some Card Balance changes
Public Version 0.1.0 Relics
+ 6 different Relics (Obtainable after the Boss)
+ Save and Load System (only if online)
+ Offline Mode with no save
+ 3 new Enemies
Balance Changes (ongoing Process):
+ New Enemy attack system (Random abilities with certain probabilities)
+ Changes of Enemies Attack Values, Health etc.
+ Changes of various Card Values
+ Some more Cards now Exhaust after being played (e.g. Strength Cards)