Posted December 19, 2023 by Armanixboi
#3D #Bullet Hell #Dungeon Crawler #Procedural Generation #Roguelite #Singleplayer #Top down shooter #Twin Stick Shooter #Voxel
What has been fixed?
- Player skin not loading in Tutorial
- Player skin not loading in exploration phase scene
- Player skin not being the same as selected in main menu
- Payload phase too many enemies
- Payload phase too difficult for starters
- Melee Fodder needed nerf
- Weapon pickup indication goes below the player
- Player can dash/go through some wall like elements
- Payload text is too much and weirdly placed
- Player indication is not there for the crystal bridge
- Player fell off the payload track
- Camera FOV is too less
- Timer purpose missing
Hope these changes help make our game more fun, if there's anymore feedback then please share it with us :)