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EA Release: Jan-26-2024

Rogue Fable IV
A browser game made in HTML5

Hello everyone! Bit of a change of plans here. It seems that the earliest that Steam will let me launch would be right at the tail end of the Winter Sale which is really not ideal so I've decided to push back the EA release until January 26 2024.

After thinking about it for a bit I think this will actually work a lot better for a number of reasons.

First, it gives me the rest of December to focus on supporting the Web Release with a few more balance and bug fixing updates. In particular I think the casters need to get some boosts across the board and to specific talents.

It will also mean that the EA release will actually launch with some new content rather than just picking up immediately where the Web version leaves off. I was intending to basically work on the Web-Release until just a few days prior to the EA-Release and then just spend those days porting everything over. The new content was intended to come in the subsequent updates. With this new release schedule I'll just be able to package the first few updates into the actual release which should consist of about 50 new items with lots of totally new stats or effects in the case of weapons.

Finally this means that I'll actually be able to take the last week of December off which is a welcome relief after the last year or so of practically non-stop development. I'm looking forward to starting the new year fresh.

Thank you for all of your support, and I look forward to seeing you on Steam!

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