Devlogs
[Test build] Version 0.4.8 RC3
Hello everyone, and welcome to round 3 of the 0.4.8 release candidates!
This build adds some new features and fixes some crashes that occurred in RC2
Changes since RC2:
- Basic savegame functionality (with quick- & autosave)
- One autosave slot (allows you to resume the previous session from the main menu)
- One quicksave slot per terrain
- Five global savegame slots (can also be used to quickly access your favourite terrain)
- Which support automatic terrain switching
- Whose shortcuts are also available in the main menu
- New -resume command line argument (automatically restores the last autosave)
- Can be combined with the -map command line argument (to restore the quicksave)
- Added real-time top menu settings
- Added multiplayer collision
- Added analogue input smoothing/sensitivity settings
- New FOV reset shortcut (Default: SHIFT+NUMPAD7)
- Realistic forward commands (New setting that allows you to disable the 'close proximity' forward command logic. Realistic Forward commands -> you can only 'remote control' trucks which are connected in some way)
- Added Soft reset (The new soft reset allows you to translate and rotate entire groups of actors without doing an actual reset. Default: 'EXPL+APOSTROPHE')
- Added new pause mode(The new pause mode allows you to 'freeze/unfreeze' the physics of individual actors. Default: 'END')
- Fixed particle issue during truck reset
- Fixed an issue with wheels2 in multiplayer
For more changes see the other RC threads
RC1: http://forum.rigsofrods.org/threads/test-build-version-0-4-8-rc1.939/
RC2:
http://forum.rigsofrods.org/threads/test-build-version-0-4-8-rc2.999/
Multiplayer collisions in action:
Real-time top menu settings: