Posted December 16, 2023 by Reid
Changes in Source of Mana v0.0.5:
Gameplay Enhancements:
- Different player sprite and walking speed on the overworld map.
- Morph feature allowing dynamic player transformations.
- Introduction of a setting menu for player customization.
- Custom UI for mobile devices.
- Enhanced monster interaction, featuring kill, spawn, and automatic respawn capabilities.
- Implementation of attack animations and action support.
- Ongoing improvement of the game Finite State Machine.
- Tile animation and cave effects for an immersive experience.
- Reworked game UI enter/exit flow for a smoother user experience.
- Dynamic position and animations to display damage, dialogue and emotes information.
- Gender and player sprite color support.
- Introduction of new emotes for richer player expression.
Codebase and Infrastructure:
- Implementation of the stat system.
- Code organization with more node-oriented refacto.
- BlendTree support for our animations.
- OpenGL3 builds by default.
- Network replication optimizations.
Development and Debugging Tools:
- GitHub mirror for improved visibility.
- Implementation of an online list web page for player tracking.
This update brings Source of Mana closer to its vision by setting our UI/UX to the standard we want to aim for the rest of the development of this project. Join the discussion on our Discord (https://discord.gg/nyBfCxpU), Forums (https://forums.themanaworld.org/viewforum.php?f=76) and our Libera IRC channel (#sourceofmana).
Your feedback is invaluable as we shape the future of the game together!