Posted December 15, 2023 by VivianOverbey
With the game's formal development wrapped up, The build felt good, in a certain sense. the core aesthetic of strategy was there and the game was functional. The game also was tedious as heck to play. The main issue was the game's speed. it took a long time to move a unit, or attack. I saw a handful of easy fixes I could make to speed up the gameplay. I gave myself about week in the project, adding some other polish and bug fixes as well.
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