Devlogs
Hotfix + Minor Update
Posted December 14, 2023 by ShintoArt
#hotfix #update #demo 1.1
Fixes
- Fixed an issue where the Gargoyle was starting it's battle at 1HP.
- Fixed issue where drinking red liquids from the ground would remove one of the corresponding tonics from your inventory.
Changes/Updates
- Added State Stacks. Stacks are signified by the large number on the left side of states, while the duration(turns remaining) are shown as the small number to the right.
- Bleed now turns into Hemorrhage when it reaches 6 stacks. Hemorrhage deals more damage than Bleed but doesn't stack.
- Poison now deals 1 damage per stack, but is removed at the end of the turn(1 turn duration).
- Hunger/Sanity updates no longer interrupt movement and are displayed next to the hud.
- Adjusted hunger and sanity values from various food.
- Changed food looted from Sludges.