Posted December 14, 2023 by Kvlar
-Changed biome tile probabilities to be relative density values
-Changed packed mud name to packed dirt
-Packed dirt that generates naturally now creates a dirt or gravel floor tile when broken
-Packed dirt drops between 2-4 dirt items when broken
-Reimplemented ability for distinct biomes to generate on each z layer
-Added water tile
-Added lake biome: generates on surface and subsurface