Devlogs
December 12: Small Update/Fix (Game version 0.2.32)
December 12 Update. Game Version 0.2.32
- Fix: In the final Map, moved some of the clouds that are covering the final island preventing players from seeing it. It could still be clicked but only if you knew it was there. Otherwise, you’d think those were the last things on that map and you’d miss the final scene.
(That was really the important bit, but since I’m already working on sound and didn’t want a separate build for this fix, I’m including an initial implementation of the music and sound for this patch.)
- Initial sound for hovering and clickong on buttons - only for the menu buttons on the top left. Not yet implemented on the rest of the UI.
- Added initial implementation of ambient sound and bgm - not all scenes and maps have bgm or ambient sound, some scenes have music but still lack other sound fx, others have ambient sound but still lack sfx and music. More will be added on.
Files
Chapter 2 v 0.2.33 cloudcuckooland-win-linux.zip 1.2 GB
Version Chapter2(v0.2.32)
Chapter 2 v0.2.33 cloudcuckooland-android.zip 1.2 GB
Version Chapter2(v0.2.32)
Chapter2 v 0.2.33 MAC cloudcuckooland-osx.zip 1.2 GB
Version Chapter2(v0.2.32)