Devlogs
Mad Lab Update 1.1 - Critical Bug Fixes and Improvements
Mad LabA browser game made in HTML5
This update contains a collection of critical post game jam fixes and improvements.
Most of these are internal and only affects the codebase.
One of the more notable changes includes refinement to the player controls based on community feedback. Additionally, critical bug fixes have been implemented to address random crashes experienced by some players.
List of Updates:
- Fix random crash and error when interacting with dialog boxes
- Improvements to player controls
- Upgrade project to Godot 4.2
- Use integer scaling for crisper pixel art
- Update to levels including object misalignment fixes and minor puzzle difficulty adjustments
- Reorganize files and folder structure
- Refactor code and remove unused features
- Update documentation comments
Known Issues:
- When playing the web version:
- Occasional lag may occur especially when streaming new assets.
- Clicking the exit button "freezes" the game. This issue is possibly related to how Godot handles web builds.
- Compatibility with web browsers may vary. Only tested the game in Chromium-based browsers and Firefox.
If you encounter any issues with the web build, kindly try out the windows and linux builds for a smoother experience. Also let me know if you experience any other issues with the game. Thanks!