Devlogs
No more ghosts! (0.2.5.5)
- Added Events Panel to Day Over screen, which will inform the player, rather than a previous fullscreen overlay
- Started the UI revamp (Computer Sub-Menus are still in their original shape)
- Customers: Customers will now avoid furniture to reach their destinations instead of walking through it
- Furniture: Several items can now be placed on the counter and floor (I don't know why you'd want to put the trash on the counter, but hey ...)
- Bugfix: Faucet now behaves properly and makes proper faucet sounds. Good faucet!
- Bugfix: Reprieve for your ears! All audio now pauses when the game is paused.
- Bugfix: Back of fridge now has a collider, the door is still magical though.
- Bugfix: Coffee Machine Filter won't dominate your camera anymore if you stand in front of it
- Bugfix: Rug / Floormat should not behave like it's possessed anymore
- Bugfix: Chairs can now be placed close to tables without them being getting locked
- Bugfix: Several items would destroy immediately after unpacking them
- Bugfix: Food items don't magically follow the customer, in case you steal them
- Bugfix: Picking up the fridge and looking at ceiling does not cause the camera to go crazy
Current known issues:
The savegame feature can behave a little unpredictable and I will have to give it a good hard talking to.