Posted December 11, 2023 by RamenCatStudio
Language
UI
Fix
In the original UI layout, we placed the damage icon at the top to alert players, and the damage icon is activated by scoring. Therefore, the progress bar at the top used scores. However, after testing, we found that most players mistook it for a progress bar indicating the completion of the game.
Therefore, we changed the top progress to time-based and placed enemies and Bosses that appear at specific times on it, hoping this can help players understand when the game is supposed to end.