It’s been a bit, but it’s time for new update to the very early demo of Exploding Pixels.
First of all: introducing the Game Jolt release, in order to increase the amount of people who may see this project I have decided to release it on Game Jolt, and for the foreseeable future, update both simultaneously.
But now for the substantial updates:
Modes
New Pattern Types
Continued UI updates
Let’s quickly go over UI updates. As development continues, I am constantly reworking the UI to make it feel the best it can be, some of this is under the hood, but some of it is moving things around to make them look better. Notably, the Cursor the could be controlled by the WASD/Arrow Keys as be indefinitely shelved as I have ideas for uses of the mouse that would make the cursor a bit redundant.
Now for new pattern types: patterns can now move. They can move vertically, horizontally, or both and will have this movement denoted by blue arrows surrounding the main image. This addition as added a substantial amount of pattern variations — 17 -> 41.