Devlogs
Devlog 3 (Coding) - Combo System
Added Combo System
- When "K" is pressed, it initiates combo mode, in which "J K L" are used to perform a particular combo.
- While in combo mode, "J" does not fire a basic attack and "L" does not reduce incoming damage, which are their normal functions.
- Specific patterns can be input in the array in the inspector in the "Inputs_Lucy_Test" script.
- Currently set to have two combos which don't do anything other than print out text in the console.
Changed Systems
- Changed "press any key to start" to "press space to start"
- Added a restraint that prevents a player from being able to move around before they start the game by pressing the space key
Bug Fixes
- Fixed a bug where player attacks would collide with the invisible play area boundaries when Lucy was backed all the way up.
The following code snippet is for the combo system: